Difference between revisions of "Gateway Station"

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(Created page with "Gateway Station is a Planetary Union space station orbiting Pearson's Planet. Pearson's planet has no atmosphere, it is a dead rock.")
 
(Tactical Role)
 
(8 intermediate revisions by the same user not shown)
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Gateway Station is a [[Planetary Union]] space station orbiting Pearson's Planet. Pearson's planet has no atmosphere, it is a dead rock.
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{{Infobox_Ship
 +
| name = '''Gateway Station'''
 +
| type = Fixed-position orbital military base
 +
| faction = Planetary Union Fleet
 +
| speed = Stationary (in stable orbit)
 +
| propulsion = N/A (legacy grav-stabilizers, minimal maneuvering capability)
 +
| armor =
 +
<ul>
 +
  <li>Segmented hardened alloy exterior</li>
 +
  <li>Reinforced pressure-integrity hulls per building</li>
 +
  <li>Crysteel dome over hub and piers</li>
 +
</ul>
 +
| armament =
 +
<ul>
 +
  <li>Perimeter point-defense turrets (limited coverage)</li>
 +
  <li>Legacy kinetic flak cannons on outer hull</li>
 +
  <li>Station defense managed primarily by docked vessels</li>
 +
</ul>
 +
| hangar =
 +
<ul>
 +
  <li>1 repair hangar per pier (5 total)</li>
 +
  <li>Dedicated hangar for [[PUV James Keeling]]</li>
 +
  <li>Armored launch pads for Ochtheras and other small craft</li>
 +
</ul>
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| notes =
 +
<ul>
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  <li>Legacy installation (over 100 years old)</li>
 +
  <li>Formerly supported five full battle groups</li>
 +
  <li>Currently semi-abandoned, repurposed for secret operations</li>
 +
</ul>
 +
}}
 +
 
 +
== Overview ==
 +
'''Gateway Station''' is a fixed-position military orbital base capable of supporting and housing multiple large Fleet vessels. Constructed over a century before the events of the ''[[The Crypt]]'' series, it remains one of the largest non-mobile space stations ever built by the Planetary Union Fleet.
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 +
== Design ==
 +
* Central disk-shaped hub is 1.75 km across
 +
* Five 1-kilometer piers radiate from the central hub like spokes on a wheel
 +
* Each pier connects to a specific sector of the central hub
 +
* Each pier sector contains:
 +
** Sector command
 +
** Housing for ship crew and pier personnel
 +
** Admin offices
 +
** Barracks and lounges
 +
* The center of the hub contains:
 +
** Shared warehouse and cargo processing facilities
 +
** Training facilities
 +
** Central housing and administrative offices
 +
* Covered walkways and crysteel domes protect from vacuum; each building retains pressure integrity
 +
* Entire base has adjustable fakegrav (0.2g to 2.0g)
 +
* Each pier sector is capable of full lockdown via security checkpoints
 +
 
 +
== Nomenclature ==
 +
Although Gateway Station is a military installation, many of its internal facilities are referred to using civilian-style terms such as “buildings,” “rooms,” and “warehouses.” This is a holdover from the station’s legacy design, originally modeled after terrestrial bases and planetary naval facilities.
 +
 
 +
Official Fleet documentation uses terms like:
 +
*Sector
 +
*Subsector
 +
*Compartment
 +
 
 +
However, on Gateway Station, the following are commonly used:
 +
*“Building” refers to any large, stand-alone structure, often pressure-sealed and hardened
 +
*“Room” refers to specific compartments inside a building (e.g., Room 1402)
 +
*Warehouses and reception centers are identified by pier sector and facility number (e.g., Two-Three = Pier Two, Warehouse Three)
 +
 
 +
Each pier sector uses its own localized numbering and signage
 +
 
 +
Central hub facilities use a shared numbering scheme accessible from all pier sectors
 +
 
 +
Fleet personnel aboard Gateway commonly switch between official nomenclature and legacy terminology in casual and semi-formal communication. This dual-usage system is understood station-wide, especially given Gateway’s age and patchwork modernization efforts.
 +
 
 +
== Tactical Role ==
 +
Gateway Station is designed to support five full battle groups simultaneously. It functions as:
 +
*Resupply and refit facility
 +
*Training hub for Raiders and Fleet crew
 +
*Secure drydock for highly classified ships
 +
 
 +
Due to its orbit and location, the station is Ideal for operations near Tower Republic, the Leekee Collective, and is a critical staging area for missions near the Zone of Interference.
 +
 
 +
== Notable Features ==
 +
* Pier Two is home to the PUV ''[[James Keeling]]'' and has been extensively resecured for black-ops containment
 +
* The central hub remains semi-operational, with limited staff maintaining shared resources
 +
* Each pier’s facilities include:
 +
** Reception center for intake and ceremonies
 +
** Sector-specific enlisted clubs and lounges
 +
** Admin structures referred to in-universe as "buildings" but formally considered subsectors and compartments
 +
* Due to its outdated and massive scale, Fleet could not afford to build another facility like Gateway

Latest revision as of 13:59, 10 April 2025

'Gateway Station'
Type Fixed-position orbital military base
Faction Planetary Union Fleet
Speed Stationary (in stable orbit)
Propulsion N/A (legacy grav-stabilizers, minimal maneuvering capability)
Armor
  • Segmented hardened alloy exterior
  • Reinforced pressure-integrity hulls per building
  • Crysteel dome over hub and piers
Armament
  • Perimeter point-defense turrets (limited coverage)
  • Legacy kinetic flak cannons on outer hull
  • Station defense managed primarily by docked vessels
Hangar Capacity
  • 1 repair hangar per pier (5 total)
  • Dedicated hangar for PUV James Keeling
  • Armored launch pads for Ochtheras and other small craft
Notes
  • Legacy installation (over 100 years old)
  • Formerly supported five full battle groups
  • Currently semi-abandoned, repurposed for secret operations



Overview

Gateway Station is a fixed-position military orbital base capable of supporting and housing multiple large Fleet vessels. Constructed over a century before the events of the The Crypt series, it remains one of the largest non-mobile space stations ever built by the Planetary Union Fleet.

Design

  • Central disk-shaped hub is 1.75 km across
  • Five 1-kilometer piers radiate from the central hub like spokes on a wheel
  • Each pier connects to a specific sector of the central hub
  • Each pier sector contains:
    • Sector command
    • Housing for ship crew and pier personnel
    • Admin offices
    • Barracks and lounges
  • The center of the hub contains:
    • Shared warehouse and cargo processing facilities
    • Training facilities
    • Central housing and administrative offices
  • Covered walkways and crysteel domes protect from vacuum; each building retains pressure integrity
  • Entire base has adjustable fakegrav (0.2g to 2.0g)
  • Each pier sector is capable of full lockdown via security checkpoints

Nomenclature

Although Gateway Station is a military installation, many of its internal facilities are referred to using civilian-style terms such as “buildings,” “rooms,” and “warehouses.” This is a holdover from the station’s legacy design, originally modeled after terrestrial bases and planetary naval facilities.

Official Fleet documentation uses terms like:

  • Sector
  • Subsector
  • Compartment

However, on Gateway Station, the following are commonly used:

  • “Building” refers to any large, stand-alone structure, often pressure-sealed and hardened
  • “Room” refers to specific compartments inside a building (e.g., Room 1402)
  • Warehouses and reception centers are identified by pier sector and facility number (e.g., Two-Three = Pier Two, Warehouse Three)

Each pier sector uses its own localized numbering and signage

Central hub facilities use a shared numbering scheme accessible from all pier sectors

Fleet personnel aboard Gateway commonly switch between official nomenclature and legacy terminology in casual and semi-formal communication. This dual-usage system is understood station-wide, especially given Gateway’s age and patchwork modernization efforts.

Tactical Role

Gateway Station is designed to support five full battle groups simultaneously. It functions as:

  • Resupply and refit facility
  • Training hub for Raiders and Fleet crew
  • Secure drydock for highly classified ships

Due to its orbit and location, the station is Ideal for operations near Tower Republic, the Leekee Collective, and is a critical staging area for missions near the Zone of Interference.

Notable Features

  • Pier Two is home to the PUV James Keeling and has been extensively resecured for black-ops containment
  • The central hub remains semi-operational, with limited staff maintaining shared resources
  • Each pier’s facilities include:
    • Reception center for intake and ceremonies
    • Sector-specific enlisted clubs and lounges
    • Admin structures referred to in-universe as "buildings" but formally considered subsectors and compartments
  • Due to its outdated and massive scale, Fleet could not afford to build another facility like Gateway