Difference between revisions of "Fleet Contact Management System (CMS)"

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'''Fleet Contact Management System (CMS)''' is the contact tracking and designation protocol used by the [[Planetary Union Fleet]] in ''[[The Crypt]]'' series. It is a comprehensive naming and visualization system used to monitor ships, torpedoes, missiles, fighters, and unknowns within a combat environment, especially within the navigation orb (nav-orb) of the [[PUV James Keeling]].
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'''Fleet Contact Management System (CMS)''' is the contact tracking and designation protocol used by the [[Planetary Union]] Fleet in ''[[The Crypt]]'' series. It is a comprehensive naming and visualization system used to monitor ships, torpedoes, missiles, fighters, and unknowns within a combat environment, especially within the navigation orb (nav-orb) of the [[PUV James Keeling]].
  
 
== Overview ==
 
== Overview ==

Revision as of 14:12, 15 April 2025

Fleet Contact Management System (CMS) is the contact tracking and designation protocol used by the Planetary Union Fleet in The Crypt series. It is a comprehensive naming and visualization system used to monitor ships, torpedoes, missiles, fighters, and unknowns within a combat environment, especially within the navigation orb (nav-orb) of the PUV James Keeling.

Overview

The CMS allows Fleet personnel to:

  • Track unknown or hostile contacts in real-time
  • Assign unique designators to new contacts (e.g., "Master One")
  • Transition contact names as information becomes available
  • Visually identify contacts on tactical displays, such as the nav-orb

Naming Protocol

  • Unidentified contacts are initially assigned the designation Master [number] (e.g., Master One, Master Two).
  • As a contact is identified (e.g., as a torpedo, missile, or specific ship), its designation is changed to a role-based name:
    • Torpedoes: Tiger-One, Tiger-Two
    • Missiles: Cross-One, Cross-Two
    • Fighters: Fang-One, Fang-Two
    • Ships: Maintain Master designation until fully identified
    • Surface launches (from a planet): Sierra-One, Sierra-Two (if used)
  • Once positively identified via STC signature or other means, a contact may be referred to by class and name (e.g., Komodo-class cruiser Shuurga), and may be color-coded on displays.

Visual Display Conventions

Contacts are represented in the nav-orb using shape and fill conventions:

Nav-Orb Shape & Color Conventions (MASTER TABLE)

The nav-orb displays contacts using standardized shapes and colors for quick visual parsing under combat conditions. This table summarizes the conventions used aboard Planetary Union vessels, including the PUV James Keeling.

Contact Type Shape Fill Color Family Notes
Friendly Ship Circle Outline Blue Confirmed friendly; fill remains outline even under STC
Enemy Ship Circle Solid Red Confirmed hostile
Friendly Fighter Triangle Outline Blue-Green SPAC or voidcraft under friendly control
Enemy Fighter Triangle Solid Red-Orange Small hostile craft
Friendly Torpedo Diamond Outline Blue-Purple Includes bat-brain–guided Mark 16s
Enemy Torpedo Diamond Solid Rust Rust is Fleet-standard for enemy torpedoes
Friendly Missile Cross Outline Green-Blue Typically ship-launched
Enemy Missile Cross Solid Yellow-Orange Ship- or fighter-launched
Unknown / Unconfirmed Circle (fuzzy or blinking) Variable White / Gray Indicates STC distortion or insufficient data
STC-Affected Contact Any "Fuzzy" Distorted color Visual representation shimmers or pulses

Transition Examples

  • A new blip appears in the nav-orb: it's assigned Master One.
  • Once confirmed as a torpedo, the name changes to Tiger-One.
  • Once trajectory, engine profile, or signal signature confirms it as a Mark16 torpedo, it is renamed Tiger-One (Fleet Mark16).
  • If it is intercepted or destroyed, its designation is removed.

Use in STC Environments

Because of STC distortion, contacts often appear distorted, "fuzzy," or incomplete. CMS operators must use experience and limited signal data to update contact designations. Visual aids and callouts help the Conn and Weapons stations react under combat stress.

See Also