Fleet Contact Management System (CMS)

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Fleet Contact Management System (CMS) is the contact tracking and designation protocol used by the Planetary Union Fleet in The Crypt series. It is a comprehensive naming and visualization system used to monitor ships, torpedoes, missiles, fighters, and unknowns within a combat environment, especially within the navigation orb (nav-orb) of the PUV James Keeling.

Overview

The CMS allows Fleet personnel to:

  • Track unknown or hostile contacts in real-time
  • Assign unique designators to new contacts (e.g., "Master One")
  • Transition contact names as information becomes available
  • Visually identify contacts on tactical displays, such as the nav-orb

Naming Protocol

The Fleet Contact Management System (CMS) assigns alphanumeric codenames to detected contacts based on object type and origin (friendly or hostile). Initial unknowns are designated as "Master One," "Master Two," etc. Once classified, these designations are replaced with type-based codenames. Friendly units use class identifiers, while hostile contacts receive distinct, non-overlapping labels.

CMS Naming Conventions

Contact Type Designation Format Notes
Unknown Contacts Master One, Master Two, etc. Temporary designation until identification is confirmed.
Enemy Ships Aardvark, Viper, etc. Assigned unique codenames upon identification; persistent through engagement.
Enemy Torpedoes Tiger-One, Tiger-Two, etc. Numbered in order of detection regardless of launch platform.
Enemy Missiles Mallet-One, Mallet-Two, etc. Used for short-range void missiles.
Enemy Ship-Killer Missiles Vampire-One, Vampire-Two, etc. Identifies high-threat long-range missiles.
Enemy Fighters Fang-One, Fang-Two, etc. Covers single-pilot voidcraft of enemy origin.
Enemy APCs Tusk-One, Tusk-Two, etc. Assault transport craft; tracked similarly to fighters.
Friendly Torpedoes (Keeling-Launched) Keeling Mark14-One, Mark15-One, Mark16-One Display codename: Tadpole; class and launch order used for precision tracking.
Friendly Missiles Union Mallet-One, etc. If used by other Union ships; class/launch order standard.
Friendly Fighters Salamander Echo-Five, etc. Identified by callsign or tail number.
Friendly APCs Ochthera Bravo-One, etc. Unit and craft name included in designation.

Visual Display Conventions

The nav-orb displays contacts using standardized shapes and colors for quick visual parsing under combat conditions. This table summarizes the conventions used aboard Planetary Union vessels, including the PUV James Keeling.

Contact Type Icon Color Notes
Friendly Ship Circle (outline) Blue Includes Keeling
Enemy Ship Circle (solid) Red Assigned codename upon ID
Friendly Fighter Delta (outline) Blue-Green Salamanders
Enemy Fighter Delta (solid) Red-Orange Labeled as Fang
Friendly Torpedo Triangle (outline) Purple Mark14/15/16; labeled Tadpole
Enemy Torpedo Triangle (solid) Rust Labeled as Tiger
Friendly Missile Cross (outline) Indigo Rare use
Enemy Missile Cross (solid) Yellow Labeled as Mallet or Vampire
Friendly APC Square (outline) Blue Ochtheras
Enemy APC Square (solid) Rust Labeled as Tusk
Unknown Contact Hollow Hexagon White Labeled Master One, Master Two, etc.
Under STC Distortion Any shape (fuzzy) Gray static overlay Tracking unreliable

Transition Examples

  • A new blip appears in the nav-orb: it's assigned Master One.
  • Once confirmed as a torpedo, the name changes to Tiger-One.
  • Once trajectory, engine profile, or signal signature confirms it as a Mark16 torpedo, it is renamed Tiger-One (Fleet Mark16).
  • If it is intercepted or destroyed, its designation is removed.

Use in STC Environments

Because of STC distortion, contacts often appear distorted, "fuzzy," or incomplete. CMS operators must use experience and limited signal data to update contact designations. Visual aids and callouts help the Conn and Weapons stations react under combat stress.

See Also